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Triple "E" 8-Ball Rules

 

OBJECT OF THE GAME

FOOT ON FLOOR

CALL SHOT

SHOOTING WITH BALLS IN MOTION

RACKING THE BALLS

COMPLETION OF STROKE

ORDER OF BREAK

CUE BALL SCRATCH

LEGAL BREAK SHOT

FOUL BY PLACEMENT

SCRATCH ON A LEGAL BREAK

FOULS BY DOUBLE HITS

OBJECT BALLS JUMPED OFF THE TABLE ON THE BREAK

PUSH SHOT FOULS

8-BALL POCKETED ON THE BREAK

PLAYER RESPONSIBILITY FOULS

OPEN TABLE

ILLEGAL JUMPING OF BALL

CHOICE OF GROUP

BALLS MOVING SPONTANEOUSLY

LEGAL SHOT

SPOTTING BALLS

“SAFETY” SHOT

JAWED BALLS

SCORING

ADDITIONAL POCKETED BALLS

FOUL PENALTY

NON-PLAYER INTERFERENCE

COMBINATION SHOTS

OBJECT BALL FROZEN TO CUSHION OR CUE BALL

ILLEGALLY POCKETED BALLS

INTERFERENCE

OBJECT BALLS JUMPED OFF THE TABLE

DEVICES

JUMP AND MASSÉ SHOT FOUL

ILLEGAL MARKING

PLAYING THE 8-BALL

NO PRACTICE DURING MATCH

LOSS OF GAME

ASSISTANCE NOT ALLOWED

STALEMATED GAME

PLAYING ON 2 TABLES AT A TOURNAMENT

FOUL PENALTY

2011 - TRIPLE “E” POOL LEAGUE CLARIFICATIONS

COMBINATION SHOTS

 

STRIKING CUE BALL

 


4.1 OBJECT OF THE GAME
(BACK)

Eight-Ball is a call shot game played with a cue ball and 15 object balls, numbered 1 through 15. One player must pocket balls of the group numbered 1 through 7 (solid colors), while the other player has 9 through 15 (stripes). The player pocketing either group first, and then legally pocketing the 8-ball wins the game.

4.2  CALL SHOT
(BACK)

In Call Shot, obvious balls and pockets do not have to be indicated. It is the opponent’s right to ask which ball and pocket if he is unsure of the shot. Bank shots and combination shots are not considered obvious, and care should be taken in calling both the object ball and the intended pocket. When calling the shot, it is never necessary to indicate details such as the number of cushions, banks, kisses, caroms, etc.  Any balls pocketed on a foul remain pocketed, regardless of whether they belong to the shooter or the opponent.  The opening break is not a “called shot.” Any player performing a break shot in 8-Ball may continue to shoot so long as any object ball is legally pocketed on the break.

4.3   RACKING THE BALLS
(BACK)

The balls are racked in a triangle at the foot of the table with the 8-ball in the center of the triangle, the first ball of the rack on the foot spot, a stripe ball in one corner of the rack and a solid ball in the other corner.

4.4  ORDER OF BREAK
(BACK)

           Clarification - (DOES NOT APPLY TO LEAGUE PLAY)    

Winner of the lag has the option to break. The winner of each game breaks in the next. The following are common options that may be designated by tournament officials in advance:

            (a)       Players alternate break.

            (b)       Loser breaks.

            (c)       Player trailing in game count breaks the next game.

4.5  LEGAL BREAK SHOT
(BACK)

(Defined) To execute a legal break, the breaker (with the cue ball behind the head string) must either (1) pocket a ball, or (2) drive at least four numbered balls to the rail. When the breaker fails to make a legal break, it is a foul, and the incoming player has the option of (1) accepting the table in position and shooting, or (2) having the balls re-racked and having the option of shooting the opening break or allowing the offending player to re-break.

4.6 SCRATCH ON A LEGAL BREAK
(BACK)

If a player scratches on a legal break shot, (1) all balls pocketed remain pocketed (exception, the 8-ball: see rule 4.8), (2) it is a foul, (3) the table is open. Please Note: The incoming player has cue ball in hand anywhere on the table.

4.7   OBJECT BALLS JUMPED OFF TABLE ON THE BREAK
(BACK)

If a player jumps an object ball off the table on the break shot, it is a foul and the incoming player has the option of (1) accepting the table in position and 2) taking cue ball in hand behind the head string and shooting.  See rule 4.17 for additional clarification.

4.8   8-BALL POCKETED ON THE BREAK
(BACK)

If the 8-ball is pocketed on the break, breaker may ask for a re-rack or have the 8-ball spotted and continue shooting. If the breaker scratches while pocketing the 8-ball on the break, the incoming player has the option of a re-rack or having the 8-ball spotted and begin shooting with ball in hand.

4.9   OPEN TABLE
(BACK)

(Defined) The table is "open" when the choice of groups (stripes or solids) has not yet been determined.  When the table is open, it is legal to hit a solid first to make a stripe or vice-versa.  Note: The table is always open immediately after the break shot.  When the table is open, it is legal to hit any solid or stripe first in the process of pocketing the called stripe or solid.  However, when the table is open and the 8-ball is the first ball contacted, it is a foul and no stripe or solid may be scored in favour of the shooter.  The shooter loses his turn; the incoming player is awarded cue ball in hand; any balls pocketed remain pocketed; and the incoming player addresses the balls with the table still open.  On an open table, all illegally pocketed balls remain pocketed.

4.10  CHOICE OF GROUP
(BACK)

The choice of stripes or solids is not determined on the break even if balls are made from only one or both groups, because the table is always open immediately after the break shot. The choice of group is determined only when a player legally pockets a called object ball after the break shot.

4.11  LEGAL SHOT
(BACK)

(Defined) On all shots (except on the break and when the table is open), the shooter must hit one of  his group of balls first and (1) pocket a numbered ball, or (2) cause the cue ball or any numbered ball to contact a rail. Please Note: It is permissible for the shooter to bank the cue ball off a rail before contacting the object ball; however, after contact with the object ball, an object ball must be pocketed, or the cue ball or any numbered ball must contact a rail. Failure to meet these requirements is a foul.

4.12  “SAFETY” SHOT
(BACK)

For tactical reasons, a player may choose to pocket an obvious object ball and also discontinue a turn at the table by declaring “safety” in advance. A safety shot is defined as a legal shot. If the shooting player intends to play safe by pocketing an obvious object ball, then prior to the shot, the shooter must declare a “safety” to the opponent. It is the shooter’s responsibility to make the opponent aware of the intended safety shot. If this is not done, and one of the shooter’s object balls is pocketed, the shooter will be required to shoot again. Any ball pocketed on a safety shot remains pocketed. on a safety shot remains pocketed.

Amendment: "Safety" may also be referred to as "Just a Shot" - either is acceptable

4.13  SCORING
(BACK)

A player is entitled to continue shooting until failing to legally pocket a ball of his group. After a  player has legally pocketed all of his group of balls, he shoots to pocket the 8-ball.

4.14  FOUL PENALTY
(BACK)

(See Amendment)

Opposing player gets cue ball in hand. This means that the player can place the cue ball anywhere on the table (does not have to be behind the head string). This rule prevents a player from making intentional fouls which would put an opponent at a disadvantage.  With “cue ball in hand,” the player may use only a hand to position the cue ball. When placing the cue ball in position, any forward stroke motion contacting the cue ball will be a foul, if not a legal shot. (Also see Rule 3.39.)

4.15  COMBINATION SHOTS
(BACK)

Combination shots are allowed; however, the 8-ball can’t be used as a first ball in the combination  unless it is the shooter’s only remaining legal object ball on the table.

4.16  ILLEGALLY POCKETED BALLS
(BACK)

An object ball is considered to be illegally pocketed when (1) that object ball is pocketed on the same shot a foul is committed, or (2) the called ball did not go in the designated pocket, or (3) a safety is called prior to the shot. Illegally pocketed balls remain pocketed and are scored in favour of the shooter controlling that specific group of balls, solids or stripes.

4.17  OBJECT BALLS JUMPED OFF THE TABLE
(BACK)

If any object ball is jumped off the table, it is a foul and loss of turn, unless it is the 8-ball, which is a loss of game.

Amendment:  Any jumped object balls are spotted in numerical order according to the General Rules for spotting balls.

4.18  JUMP AND MASSÉ SHOT FOUL
(BACK)

While “cue ball fouls only” is the rule of play when a match is not presided over by a referee, a player should be aware that it will be considered a cue ball foul if during an attempt to jump, curve or massé the cue ball over or around an impeding numbered ball that is not a legal object ball, the impeding ball moves (regardless of whether it was moved by a hand, cue stick follow-through or bridge).

4.19   PLAYING THE 8-BALL
(BACK)

When the 8-ball is the legal object ball, a scratch or foul is not loss of game if the 8-ball is not pocketed or jumped from the table. Incoming player has cue ball in hand. Note: A combination shot can never be used to legally pocket the 8-ball, except when the 8-ball is the first ball contacted in the shot sequence.

4.20   LOSS OF GAME
(BACK)

A player loses the game by committing any of the following infractions: 

1.   Fouls when pocketing the 8-ball (exception: see 8-Ball Pocketed

      on The Break).

2.   Pockets the 8-ball on the same stroke as the last of his group of balls.

3.   Jumps the 8-ball off the table at any time. 

4.   Pockets the 8-ball in a pocket other than the one designated. 

5.   Pockets the 8-ball when it is not the legal object ball. 

Note: All infractions must be called before another shot is taken, or else it will be deemed that no infraction occurred. 

STALEMATED GAME
(BACK)

If, after 3 consecutive turns at the table by each player (6 turns total), the referee judges that attempting to pocket or move an object ball will result in loss of game, the balls will be re-racked with the original breaker of the stalemated game breaking again. The stalemate rule may be applied regard-less of the number of balls on the table. Please Note: Three consecutive fouls by one player in 8-ball is not a loss of game.
 

Triple "E" Pool League Amendments

Rule  4.14   Foul Penalty
(BACK)

When a player is positioning a "Cue Ball in Hand", the cue ball must be placed by hand only.  Using any part of the cue to position the cue ball is considered a Foul. There is no stick handling after the break. Note: a game does not officially begin until the cue ball crosses the head string on the opening break. 

Clarification on specific BCA rules:

 

Rule 4.15. Combination Shots
(BACK)

The only time the 8-ball can be used as the first ball in a combination is when the table is open (Rule 4.10).  No stripe or solid may be scored in favour of the shooter, and the shooter loses his turn: any balls pocketed remain pocketed and the incoming shooter addresses the balls with the table still open

 

 We have added some selected clarifications from:

 GENERAL RULES OF POCKET BILLIARDS

 (According to Billiard Congress of America)

"Effective July 1, 2000"

3.3 STRIKING CUE BALL
(BACK)

Legal shots require that the cue ball be struck only with the cue tip. Failure to meet this requirement is a foul.

3.13 FOOT ON FLOOR
(BACK)

Player must have at least one foot in contact with the floor at the moment the cue tip contacts the cue ball, or the shot is a foul. Foot attire must be normal in regard to size, shape and manner in which it is worn.

3.14  SHOOTING WITH BALLS IN MOTION
(BACK)

It is a foul if a player shoots while the cue ball or any object ball is in motion (a spinning ball is in motion).

3.15  COMPLETION OF STROKE
(BACK)

A stroke is not complete (and therefore is not counted) until all balls on the table have become  motionless after the stroke (a spinning ball is in motion).

3.20 CUE BALL SCRATCH
(BACK)

It is a foul (scratch) if on a stroke, the cue ball is pocketed. If the cue ball touches an object ball that was already pocketed (for example, in a pocket full of object balls), the shot is a foul.

 3.22 FOUL BY PLACEMENT
(BACK)

Touching any object ball with the cue ball while it is in hand is a
          foul.

3.23 FOULS BY DOUBLE HITS
(BACK)

If the cue ball is touching the required object ball prior to the shot, the player may shoot toward it, providing that any normal stroke is employed. If the cue stick strikes the cue ball more than once on a shot, or if the cue stick is in contact with the cue ball when or after the cue ball contacts an object ball, the shot is a foul. (See Rule 2.20. for judging this kind of shot.) If a third ball is close by, care should be taken not to foul that ball under the first part of this rule.

Amendment – Except on a frozen ball when the shooter is shooting at an upright 45 degree angle.

3.24 PUSH SHOT FOULS
(BACK)

It is a foul if the cue ball is pushed by the cue tip, with contact being maintained for more than the  momentary time commensurate with a stroked shot. (Such shots are usually referred to as push shots.)

3.25 PLAYER RESPONSIBILITY FOULS
(BACK)

The player is responsible for chalk, bridges, files and any other items or equipment he brings to,  uses at, or causes to approximate the table. If he drops a piece of chalk, or knocks off a mechanical bridge head, as examples, he is guilty of a foul should such an object make contact with any ball in play.

3.26 ILLEGAL JUMPING OF BALL
(BACK)

It is a foul if a player strikes the cue ball below center (“digs under” or “lofts” the cue ball) and intentionally causes it to rise off the bed of the table in an effort to clear an obstructing ball. Such jumping action may occasionally occur accidentally, and such “jumps” are not to be considered fouls on their face; they may still be ruled foul strokes, if for example, the ferrule or cue shaft makes contact with the cue ball in the course of the shot.

3.31 BALLS MOVING SPONTANEOUSLY
(BACK)

If a ball shifts, settles, turns or otherwise moves “by itself,” the ball shall remain in the position it assumed and play continues. A hanging ball that falls into a pocket “by itself” after being motionless for 5 seconds or longer shall be replaced as closely as possible to its position prior to falling, and play shall continue. If an object ball drops into a pocket “by itself” as a player shoots at it, so that the cue ball passes over the spot the ball had been on, unable to hit it, the cue ball and object ball are to be replaced to their positions prior to the stroke, and the player may shoot again.  Any other object balls disturbed on the stroke are also to be replaced to their original positions before the shooter replays.

3.32 SPOTTING BALLS
(BACK)

When specific game rules call for spotting balls, they shall be replaced on the table on the long string after the stroke is complete. A single ball is placed on the foot spot; if more than one ball is to be spotted, they are placed on the long string in ascending numerical order, beginning on the foot spot and advancing toward the foot rail. When balls on or near the foot spot or long string interfere with the spotting of balls, the balls to be spotted are placed on the extension of the long string “in front” of the foot spot (between the foot spot and the center spot), as near as possible to the foot spot and in the same numerical order as if they were spotted “behind” the foot spot (lowest numbered ball closest to the foot spot).

3.33 JAWED BALLS
(BACK)

If two or more balls are locked between the jaws or sides of the pocket, with one or more suspended in air, the referee shall inspect the balls in position and follow this procedure: he shall visually (or physically if he desires) project each ball directly downward from its locked position; any ball that in his judgment would fall in the pocket if so moved directly downward is a pocketed ball, while any ball that would come to rest on the bed of the table is not pocketed. The balls are then placed according to the referee’s assessment, and play continues according to specific game rules as if no locking or jawing of balls had occurred.

3.34 ADDITIONAL POCKETED BALLS
(BACK)

If extra balls are pocketed on a legal scoring stroke, they are counted in accord with the scoring rules for the particular game.

3.35     NON-PLAYER INTERFERENCE
(BACK)

If the balls are moved (or a player bumped such that play is directly affected) by a non-player during the match, the balls shall be replaced as near as possible to their original positions immediately prior to the incident, and play shall resume with no penalty on the player affected. If the match is officiated, the referee shall replace the balls. This rule also applies to “act of God” interferences, such as earthquakes, hurricanes, light fixture falling, power failures, etc. If the balls cannot be restored to their original positions, replay the game with the original player breaking.

3.38     OBJECT BALL FROZEN TO CUSHION OR CUE BALL
(BACK)

This rule applies to any shot where the cue ball’s first contact with a ball is with one that is frozen  to a cushion or to the cue ball itself. After the cue ball makes contact with the frozen object ball, the shot must result in either:

        (a)        A ball being pocketed, or;

  (b)       The cue ball contacting a cushion, or;

  (c)       The frozen ball being caused to contact a cushion attached to a separate rail, or;

Clarification: A ball is considered frozen if the cue ball is within a chalk’s width of the object ball.

(d)        Another object ball being caused to contact a cushion with which it was not already in contact. Failure to satisfy one of those four requirements is a foul. (Note: 14.1 and other games specify additional requirements and applications of this rule; see specific game rules.) A ball which is touching a cushion at the start of a shot and then is forced into a cushion attached to the same rail is not considered to have been driven to that cushion unless it leaves the cushion, contacts another ball, and bsp; An object ball is not considered frozen to a cushion unless it is examined and announced as such by either the referee or one of the players prior to that object ball being involved in a shot. 

  Amendment:  For a frozen ball the shooter must shoot at an upright 45 degree angle or the shooter must shoot away as too strike the object ball as thin as possible when making contact.

3.41     INTERFERENCE
(BACK)

If the non-shooting player distracts his opponent or interferes with his play, he has fouled. If a player shoots out of turn, or moves any ball except during his inning, it is considered to be interference.

3.42     DEVICES
(BACK)

Players are not allowed to use a ball, the triangle or any other width-measuring device to see if the cue ball or an object ball would travel through a gap, etc. Only the cue stick may be used as an aid to judge gaps or as an aid to aligning a shot., so long as the cue is held by the hand. To do so otherwise is a foul and unsportsmanlike conduct. (Also see Rules 1.3, 1.4 and 2.15.)

3.43     ILLEGAL MARKING
(BACK)

      If a player intentionally marks the table in any way (including the placement of chalk) to assist in executing the shot, it is a foul.

We have added some selected clarifications from:

Rule   (According to Billiard Congress of America)

"Effective July 1, 2000"

1.8          NO PRACTICE DURING MATCH
(BACK)

While a match is in progress, practice is not allowed.  Taking a shot that is not part of that match is a foul.

1.9       ASSISTANCE NOT ALLOWED
(BACK)

While a match is in progress, players are not allowed to ask for assistance in planning or executing shots.  If a player asks for and receives assistance, he loses the game.  Any person, except for the opponent, who offers any significant assistance to a player, verbal or non- verbal, will be removed from the area.

Other  Clarifications
(BACK)

LATE PLAYERS
(BACK)

A player is considered to be late if they are not at the table when their name is called for their place in the match rotation.  If a player is not present for their second game they will receive zero (0) for their first game.  If the player is not present for their third game they will receive zero (0) for their second game.  If the player is not present before the last game ends they will receive zero (0) for all their games. 

NOTE:  If possible leniency to this rule is recommended.  (Players may be late due to work or family emergencies,  however a phone call will help clarify any circumstances.)  Do not abuse the other team’s hospitality.

PLAYING ON 5 TABLES AT A TOURNAMENT
(BACK)

Often the tournament director will deem that because of time constraints or slow play that teams will be required to play on 5 tables to speed up the match.  Players must play matches and games as soon as tables are available.  Continuous play is imperative and teams refusing will forfeit their match.  Refusal to play is considered unsportsmanlike conduct.

 

2011 - TRIPLE “E” POOL LEAGUE CLARIFICATIONS
(BACK)

To start with we would we would like to remind everyone that the number one rule in Triple “E” is SPORTSMANSHIP!  There are many rules that are actually a foul (ball-in-hand) on a refereed shot that Triple “E” amends for regular play to show sportsmanship.

1. All fouls except cue ball scratch, must be called and acknowledged prior to touching the cue ball. (AMENDMENT - 2015-16)

2. If a ball is accidentally moved prior, during or after a shot; the ball (s) will be restored as close as possible to the original position (by the incoming player only, unless instructed by the incoming player) providing that the cue ball or any other hit ball didn’t cross the path of where the accidental movement occurred (shirt, rake, hand, etc.).  This does not apply if trying a jump or masse shot.

3. Frozen ball to rail.  The opponent must warn the shooter that the ball is frozen prior to the shot.

    4. Who fills out the scoresheet first?  Visitor.

    5. Scoring. Who wins a match that is tied in points?  Most games won.

    6. The 8-Ball sank by any means (including rake, hand, etc.) is a loss of game.

    7. The 8-Ball jumped off the table is a loss of game.  

    8. With “cue ball in hand” making any contact with any ball on the table, while placing the cue ball, is a foul.

    9. When table is not confirmed and the 8-ball is pocketed accidentally, the score is 10-0 in favor of the shooter’s opponent or the least amount of balls pocketed.

    10. When the match is in progress, the shooter may ask his opponent or the opposing captain, any concerns or questions that he may have at that time, during his inning.

   11. All matches are to commence by 7:00pm on regular league nights, however a 15-minute grace period is allowed.  A minimum of three players must be present to commence match play, if not the match is forfeited.  The only exception is if alternative arrangements have been made between the captains and the League Administrator has been notified.  The League Administrator will confirm arrangements.

   12.  BCA rule change as of June 01, 2010, whereby "If you scratch off the break, it is ball-in-hand for your opponent, anywhere on the table."

The penalty for any foul on the break has changed from ball in hand in the kitchen to ball in hand. Rules 2.3.3(b), 2.3.4, 2.3.5, 2.4.2(a), and 2.4.3 have been changed and consolidated to reflect the change. Rule 2.4.2(c) has been deleted. If the breaker makes the 8-ball and fouls, the incoming player may no longer require the breaker to re-rack and break again.

13. Amendment to rule 4.3 (Racking the Balls) – The breaker of the rack, shall rack the balls for their break.

14. Players are to use the equipment provided by the location, unless otherwise agreed upon by both captains. (i.e. Magic Rack)

15. Any player, team or spectator that abuses league representatives or directors may result in expulsion, suspension and/or penalties from the league, by the board. Our league is based on sportsmanship and abuse be it physically or verbally (including profanity or yelling) towards representatives will not be tolerated.

  TRIPLE "E" POOL LEAGUE  
  2016-2017 OPEN PLAYERS LIST
       
1 JIM FONG 37 RAY CARTER
2 BENNY ONYSCHUK 38 KEN HAMER
3 KEVIN CARDINAL 39 DARRYL HAMILTON
4 GARY HAUCK 40 CHRIS SITKO
5 RICK MARSHALL (GLENN) 41 SPENCER AUGIBELLE
6 TOM FINSTAD 42 SCOTT SLEMKO
7 KEN BARTKO 43 MIKE STEWART
8 BILL SMITH 44 JIM WARD
9 JENS RIECKMANN 45 CARLOS BARBOSA
10 BOB PEARSON 46 GREG SOLO
11 JODY THORTON 47 DARREN CHURCHILL
12 ROB PHILLIPS 48 SERGIO DEMPSTER
13 MARV ADAMS 49 GILLES RICHARD
14 DWAYNE DEMAS 50 DION SPERLING
15 TIM KIRKLAND 51 CORY WOOD
16 MIKE YANKOWSKI 52 JAY SHUNOCK
17 CLAYTON WASYLIK 53 JAMES ZAK
18 LENNY DENAGO 54 ANDREW NICKLIN
19 ROGER COLBERT 55 ANDREAS EICHMULLER
20 IAN TURNER-KIM 56 JODY FAYANT
21 FRANK FRANAGOPOLUS 57 BRIAN BUTLER
22 TONY YOUNG 58 DON DAVIDSON
23 WAYNE NAGEL 59 TOM LAFOURNIE
24 BART LETENDRE 60 CRAIG SUNSTRUM
25 PAUL ENGLISH 61 ERNIE DAY
26 GARY NAGEL 62 PETER OZYTKO
27 PHILLIPE QUESNEL 63 JACK CHONG
28 SHAWN NESS 64 JAUN CARLOS
29 PHIL TOURANGEAU 65 TYSON SASKACHEWAN
30 STAN TOURANGEAU 66 LEO PASKIWN
31 GLEN COLLINS 67 AL (JOY) LORILLA
32 DAN LALLIER 68 MATT WOOD
33 TODD CRANER 69 JOE LEUNG
34 JOHN KOLACK 70 JERRY YOUNG
35 MICH MONPETIT 71 GUY NICKLIN
36 VERN LAMOUCHE    
       
- THEY MUST PLAY IN THE OPEN DIVISION, AND PLAYERS MUST PLAY A 
MINIMUM OF 25% OF THE GAMES. NO EXCEPTIONS